If any ally has Target More likely to be attackedĭuration: 2 turns Removable with Clarity-type skillsĬast Daedalus Wing.Any allies below 5% HP will be instantly knocked out. Dark Hour Allies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lowerīuffs have no effect while this field effect is active.Normal attacks may inflict Target More likely to be attackedĭuration: 2 turns Removable with Clarity-type skills., DEF Down (Stackable) DEF is lowered (Stackable) ), and stackable ATK/DEF Down ( ATK Down (Stackable) ATK is lowered (Stackable) , Dark DEF Down DEF is lowered for dark DMG , Light DEF Down DEF is lowered for light DMG , Wind DEF Down DEF is lowered for wind DMG , Earth DEF Down DEF is lowered for earth DMG , Water DEF Down DEF is lowered for water DMG , Elemental DEF Down debuffs ( Fire DEF Down DEF is lowered for fire DMG Vulnerable to Forfeit DMG taken is boosted / DMG dealt is lowered.Triggers still occur even when Paralyzed Can't attack.Gains Ruination Ray Deals 3-hit plain DMG to an ally each turn Water damage to all allies and removes 1 buff.ĩ99,999 Dark damage to all allies. Removes all debuffs on Ultimate Bahamut.Įarth damage to all allies. Switches Hour of Ruin Allies can deal critical hits regardless of elementĭuration: Indefinite Field effect to Dark Hour Allies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lowerĭuration: Indefinite Field effect. Strength: 10%, Burned HP is lowered on every turn Inflicts 10% Collapsed Charge bar is lowered on every turn Gains Purging Light Casts random debuff effect each turn Plain Damage to all allies based on 50% of max HP (30% for trigger).Įarth damage to one ally and switches them with a backline ally. Gains Uplifted Charge diamonds fill more quickly Multi-hit, random element damage to random allies.ĥ000 Wind damage to all allies. Not immune Local status effect 〇 Stared Stiff Can't use special attack / Chance that attacks are inhibited / Takes big DMGĭeploys the Hour of Ruin Allies can deal critical hits regardless of elementĭuration: Indefinite Field effect field effect. Immunity unknown ? Accuracy Lowered Attacks and special attacks have a chance to miss Immunity unknown Takes 120% more damage ? Stunned Can't attack HP 80%-0%: 〇 ! Stone Can't attack and receives big DMG HP 20%-0%: 〇 ! Petrified Stops enemy's charge diamonds from filling. Immunity unknown Takes 25% more damage ? Paralyzed Can't attack Immunity unknown ? Sleep Can't attack and takes big DMG (Ends upon taking DMG) Immunity unknown ? Zombified Receives DMG if healed HP 20%-0%: ✕ ! Enticed Attacks are slightly limited Not immune 〇 Charmed Attacks are slightly limited Not immune 〇 Blinded Attacks have a slight chance to miss Not immune 〇 Putrefied HP is lowered on every turn Not immune 〇 Burned HP is lowered on every turn Immune ✕ Poisoned HP is lowered on every turn Not immune 〇 Lethal Hit Instant death for the victim. HP 65%-0%: ✕ ! Delay Reduce a foe's charge diamonds by 1 HP 65%-0%: ✕ ! Gravity Special attack max charge turn is extended
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