![]() For the rest of this piece, I’ll dig deeper and discuss why I see each element as so important, how it could be brought back in a new way, and if each aspect could even come back in the first place. But for me, I’ve come down on the following being the defining features of Kane and Lynch:Īgain, you might disagree, but as far as I’m concerned, these are the core aspects of the franchise. Even among fans of the franchise, there’s disagreement on this question, shown evident by how some love the original game, Dead Men, while hating the sequel, Dog Days, and others are correct. So, let’s imagine what a possible sequel could be if released today, and how it could not only carry forward the core tenets of the franchise but evolve them into something more palatable over a decade after it began.įirst off, what are the core aspects of this franchise? Well, this is a fairly subjective answer, as different people value different things in their games. The series ultimately has some real artistic merit behind it, even if all of its creative swings don’t ultimately connect. But just because a game isn’t fun doesn’t mean it shouldn’t exist. Now, even as a fan of the series (especially the second game), I’m under no illusion that another entry in this series would be a hard sell not only to developer IO Interactive but to audiences who have no appetite for such a nihilistic experience. But after both of these incredibly short campaigns are finished, and every podcast and video essay on them have been heard and seen, it still feels like the themes of the game could be further explored. But despite how hideous the games are, both in very different ways from one another, the series has remained fascinating to play, and even more to discuss. In an industry that often rewards brightly colored worlds and lighthearted tones with critical acclaim and high sales, this series envelopes you in a dark universe full of terrible men doing terrible things. The Kane and Lynch franchise, however short-lived and obscure it is, has remained a point of fascination for many game enthusiasts.
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